Difference between revisions of "User:Adminwiki/sandbox"
From Home Is Where I Want To Be
(Created page with "Goals<br> *heartache *hard choices *hope *hardship *friendship *exploit the safe space (magic circle [Huizinga])") |
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*friendship | *friendship | ||
*exploit the safe space (magic circle [Huizinga]) | *exploit the safe space (magic circle [Huizinga]) | ||
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+ | ---- | ||
+ | So I'm not supposed to be here right now, right? Still doing the academic riting business and I'm losing it because I never understood reflective practice as something more than a checkbox business, right? Checkbox. I have a whole essay that talks about the problem with the checkboxing, you know? And I'm still doing it. | ||
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+ | A story is an atuthor manipulaing people, unless it's not, and it's a writer listening to what people say and do in an imagined space (however big that is) and taking dication about what they do and say. Maybe there's a little extrapolation but you don't walways know why they do what they do. | ||
+ | |||
+ | And here I'm not even in control of the characters. | ||
+ | |||
+ | 2nd person Fortugno GATES | ||
+ | * Trope-based use of expectations to narrow player behavior | ||
+ | * Rule-based restrictions or constraints on interaction (castes? international relations?) |
Latest revision as of 18:50, 24 March 2014
Goals
- heartache
- hard choices
- hope
- hardship
- friendship
- exploit the safe space (magic circle [Huizinga])
So I'm not supposed to be here right now, right? Still doing the academic riting business and I'm losing it because I never understood reflective practice as something more than a checkbox business, right? Checkbox. I have a whole essay that talks about the problem with the checkboxing, you know? And I'm still doing it.
A story is an atuthor manipulaing people, unless it's not, and it's a writer listening to what people say and do in an imagined space (however big that is) and taking dication about what they do and say. Maybe there's a little extrapolation but you don't walways know why they do what they do.
And here I'm not even in control of the characters.
2nd person Fortugno GATES
- Trope-based use of expectations to narrow player behavior
- Rule-based restrictions or constraints on interaction (castes? international relations?)